“Our weapons are fear, surprise, ruthless efficiency and an almost fanatical devotion to community feedback”.
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Who expects the Spanish Inquisition? Pretty much everybody, as it turns out. BioWare’s third Dragon Age is a predictable (and promising) response to widespread disappointment over the second – it’s the first game all over again, but pumped full of horse testosterone and with the benefit of more recent thinking on open world RPG design. The developer has a slightly gentler way of putting this, of course. Inquisition is “the game we’ve been striving to make since the series began”, producer Cameron Lee explains when I stop by to see his latest work in action.
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Source: xbox mag